Sources on Metaverses, AI, and Interactive Storytelling
Books
"The Metaverse: And How it Will Revolutionize Everything" by Matthew Ball
"AI Superpowers: China, Silicon Valley, and the New World Order" by Kai-Fu Lee
"Ready Player One" by Ernest Cline (fiction, but relevant for metaverse concepts)
"Life 3.0: Being Human in the Age of Artificial Intelligence" by Max Tegmark
"Interactive Storytelling: Techniques for 21st Century Fiction" by Andrew Glassner
Scientific Articles
"The Metaverse: A Survey on Technologies, Applications, and Challenges" by Yuntao Wang et al. (2022)
"Artificial Intelligence and the Future of Narrative: A New Frontier of Storytelling" by Rafael Pérez y Pérez (2021)
"Virtual Reality and the COVID-19 Pandemic: What Can We Learn for Future Emergencies?" by Giuseppe Riva and Brenda K. Wiederhold (2020)
Documentaries
"The Social Dilemma" (2020) - Relevant for AI and social media impact
"AlphaGo" (2017) - Showcases advanced AI capabilities
"Lo and Behold, Reveries of the Connected World" (2016) by Werner Herzog
Experts to Consult
Jaron Lanier - Virtual reality pioneer
Mark Zuckerberg - Meta (Facebook) CEO, leading metaverse development
Demis Hassabis - DeepMind co-founder, AI expert
Raph Koster - Game designer and virtual worlds expert
Interactive Narrative Examples
"Bandersnatch" (Black Mirror episode on Netflix)
"The Stanley Parable" (Video game with branching narratives)
"Her Story" (Interactive movie video game)
"AI Dungeon" (AI-powered text adventure game)
This list provides a starting point for research into metaverses, AI, and interactive storytelling. It includes a mix of academic sources, popular science books, and practical examples to give a well-rounded understanding of these fields.
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